• Educational Technology

    New Beginnings: Starting with Scribble Diffusion

    I’ve not written for more than a year for two reasons: 1. I started a new position. 2. I was indecisive about continuing to blog here because of cost reasons. Keeping and maintaining this website every year costs quite a bit. Having to invest more and more money each year is not making it viable for me to keep in the long run. I might go back to using Blogger, the free version. I’m back now because of RIF. Since I’ve been given permission to pursue a new adventure, let’s…

  • Creativity,  Educational Technology,  Instructional Design,  Learning

    Project XR: 2022 Sanditon Escape Room

    It has taken me quite a while to build this 2022 digital escape room because of the 3D planning and programming. Those of you who are aware of the 2021 Sanditon Escape room may have read this explanation of how to plan for and design a digital escape room (DER). In this 3D 360 VR DER, there are several scenes. Once again, the scenario for the DER is provided in the initial scenes: Joy Jambalaya (JJ) is a top sleuth who had been captured because she found out who the…

  • Educational Technology,  Learning

    ProjectXR Day6? Animated Valentine’s Day Card (CoSpaces)

    It doesn’t seem to just be Day 6. It’s fine. The number is just an arbitrary one. I’ve been plugging away at my 3D design and development skills. In between these sessions, I’ve had some other urgent tasks to attend to, but on Valentine’s Day, I tweaked a template in CoSpaces to create a #ValentinesDay greeting for my significant other. Last year was a very difficult year for him health-wise, and thus, it was for me. I’m so glad that I get to spend another Valentine’s Day together with him.

  • Life

    Finding Your Team

    Watching the Winter Olympics was a fixture in my life in the early days of my arrival in the USA. It became a tradition every four years from January to February. It was the same when I was going through grad school. I was glued to my tiny fourteen-inch CRT TV. Figure skating, especially, inspired and encouraged me. I was riveted by the beauty and courage of the Olympians. They held me up when I was on the verge of throwing in the towel. Needless to say, I have been…

  • Educational Technology,  Instructional Design,  Learning

    #ProjectXR Update: 3D Generalist (Jan 22, 2022)

    To date, I’ve been learning to use apps in Column 2 from multiple classes (Column 1) — and I found a name for what I’m becoming professionally, as an enlargement of my skillset; a 3D generalist. My knowledge about these tools keep growing as I read and get to know more people in the field. Table 1: XR development apps (Last Update: Jan 24, 2022).

  • Art(s),  Creativity,  Life

    Where Your Deep Gladness and the World’s Deep Hunger Meet

    This was made with love in Procreate, January—March 2021. [Note: You can now paint 3D models in Procreate 5.2!] The place God calls you to is the place where your deep gladness and the world’s deep hunger meet. – Frederick Buechner. Walter Brueggemann had this to say about Buechner: “Buechner uses words with such transformative power that any comment on them is like the moon palely reflecting the sun.” A writer uses words; a painter his strokes and colors. As a designer of learning experiences, I want my design works…

  • Art(s),  Learning

    Latest Read: Klara and the Sun (Kazuo Ishiguro)

    Since graduate school, I’ve read mostly non-fiction books. Fiction is a genre I’ve returned to lately because I remember how they stretch my thinking and spur my imagination. It was what I would read as a child. Those reading days were formative times, and I want to say they contributed to making me who I am today. Thank you, ma, for bringing me to the public libraries, and borrowing English books for me even when you didn’t understand English. You are the best mom, and I miss you so much.…

  • Educational Technology,  Learning

    Learning Figma and CoSpaces (#30DaysXR, Day 4?)

    I’ve been busy setting up my new MacBook Pro with M1 Pro chip (16GB, 1 TB). I had to upgrade my 2018 MacBook Pro because learning to build XR apps had eaten up all my hard disk space. Unity3D, XCode, Visual Studio for Mac, VRoid, and all the other apps I had to install to make the assets had me down to my final 30 GB of space, and the laptop just couldn’t run fast enough. Folks, XR is an expensive venture! I did not continue with the School of…

  • Educational Technology,  Instructional Design,  Learning

    Simple AR Layering with Halo AR App (#30DaysXR, #Day3)

    Today, I finally completed a halo using the Halo AR app. It took me a while to figure out how to use it from start to finish (sharing the finished product). There was little or no documentation, but there was a Discord channel for Halo creators, so that helped me a bit. There was one YouTube video on how to create a halo, but it was still rather unclear. If you need some info, contact me. Essentially, here are some instructions that have been left out: You must create the…

  • Instructional Design,  Learning

    360VR Brief Intro (#30DaysXR, #Day 2)

    Alright, another introduction, but this time using 360VR. The software I’m learning to use is CoSpaces. I love it. It has a supportive user community made of educators. [Updated: Jan 20, 2022]   My first inroad to CoSpaces was through a friend, Micah, who taught me to build my first Jenga game for a MIT xPRO course I designed.   My next project in CoSpaces is to build an escape room. Watch this space!