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Instructional Design, Learning

Olé, Olé, Olé

According to Wikipedia (Oops! The mention of this word might start a friendly argument!), the word “olé” might refer to several things, including a football chant, with the star footballer’s…

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Instructional Design

What Could’ve Been: #et4Online68425 2015 Presentation Notes

Hello to all who are / may / might be thinking of attending session #et4online68425, I’m sorry I couldn’t be there to present in person due to personal reasons.Title of…

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Instructional Design, Learning

Emotional Connection

Affective development, affect-sensitive learning environments, affective experiences. These are huge research areas, but specifically for now, I’m interested in emotional engagement because knowledge (and/or cognitive potential) alone is inadequate at…

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Instructional Design

Mythbusting Instructional Design

Yo, I’ll tell you what I want, what I really really want, So tell me what you want, what you really really want I’ll tell you what I want, what…

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  • Educational Technology,  Instructional Design,  Learning

    Adobe Aero: #30DaysXR #Day5

    January 25, 2022 /

    I do like Adobe Aero. The app is still in beta version and so is still buggy. Here’s an AR card I made by following James Zachary’s tutorial. AR Interactive Card

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    Yin Wah Kreher
  • Educational Technology,  Learning

    Learning Figma and CoSpaces (#30DaysXR, Day 4?)

    January 20, 2022 /

    I’ve been busy setting up my new MacBook Pro with M1 Pro chip (16GB, 1 TB). I had to upgrade my 2018 MacBook Pro because learning to build XR apps had eaten up all my hard disk space. Unity3D, XCode, Visual Studio for Mac, VRoid, and all the other apps I had to install to make the assets had me down to my final 30 GB of space, and the laptop just couldn’t run fast enough. Folks, XR is an expensive venture! I did not continue with the School of…

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    Yin Wah Kreher
  • Educational Technology,  Instructional Design,  Learning

    Simple AR Layering with Halo AR App (#30DaysXR, #Day3)

    January 12, 2022 /

    Today, I finally completed a halo using the Halo AR app. It took me a while to figure out how to use it from start to finish (sharing the finished product). There was little or no documentation, but there was a Discord channel for Halo creators, so that helped me a bit. There was one YouTube video on how to create a halo, but it was still rather unclear. If you need some info, contact me. Essentially, here are some instructions that have been left out: You must create the…

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    Yin Wah Kreher
  • Instructional Design,  Learning

    360VR Brief Intro (#30DaysXR, #Day 2)

    January 12, 2022 /

    Alright, another introduction, but this time using 360VR. The software I’m learning to use is CoSpaces. I love it. It has a supportive user community made of educators. [Updated: Jan 20, 2022]   My first inroad to CoSpaces was through a friend, Micah, who taught me to build my first Jenga game for a MIT xPRO course I designed.   My next project in CoSpaces is to build an escape room. Watch this space!

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    Yin Wah Kreher
  • Educational Technology,  Instructional Design,  Learning

    Interactive Augmented Reality (AR) Business Card (#30DaysXR, Day 1)

    January 3, 2022 /

    YouTube is a treasure trove of learning possibilities. My latest and first 2022 learning adventure involved learning to build an AR-enhanced business card. Voila! Here it is. To play in AR mode, scan the QR code. You can download a QR code scanner from your mobile phone’s store (Apple App store or Google Play). Acknowledgements: Much appreciation to Monica of Academic Phoenix Plus for the tutorials. Thank you so much for sharing your knowledge with the world. Create an Interactive Augmented Reality (AR) Business Card (1/2) Create an Interactive Augmented…

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    Yin Wah Kreher

 

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DESIGNER & BLOGGER

A multifaceted boundary-crosser, creative, thinker, I look for the exquisite at intersections.

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