• Educational Technology,  Instructional Design,  Learning

    #ProjectXR Update: 3D Generalist (Jan 22, 2022)

    To date, I’ve been learning to use apps in Column 2 from multiple classes (Column 1) — and I found a name for what I’m becoming professionally, as an enlargement of my skillset; a 3D generalist. My knowledge about these tools keep growing as I read and get to know more people in the field. Table 1: XR development apps (Last Update: Jan 24, 2022).

  • Educational Technology,  Learning

    Learning Figma and CoSpaces (#30DaysXR, Day 4?)

    I’ve been busy setting up my new MacBook Pro with M1 Pro chip (16GB, 1 TB). I had to upgrade my 2018 MacBook Pro because learning to build XR apps had eaten up all my hard disk space. Unity3D, XCode, Visual Studio for Mac, VRoid, and all the other apps I had to install to make the assets had me down to my final 30 GB of space, and the laptop just couldn’t run fast enough. Folks, XR is an expensive venture! I did not continue with the School of…

  • Educational Technology,  Instructional Design,  Learning

    Simple AR Layering with Halo AR App (#30DaysXR, #Day3)

    Today, I finally completed a halo using the Halo AR app. It took me a while to figure out how to use it from start to finish (sharing the finished product). There was little or no documentation, but there was a Discord channel for Halo creators, so that helped me a bit. There was one YouTube video on how to create a halo, but it was still rather unclear. If you need some info, contact me. Essentially, here are some instructions that have been left out: You must create the…

  • Learning

    #ProjectXR

    I’ve embarked on a journey to learn all I can about Extended Reality: #ProjectXR. Three years ago (October 15, 2018), I had tried to learn about XR in a Coursera course (Getting Started with Augmented Reality, Institut Mines-Télécom), but it didn’t stick until I developed a course on it myself. The course I created for MIT xPRO with Emeritus: Virtual Reality and Augmented Reality. To dive deeper into XR, I began to learn more about XR and XR app development through targeted search: Self-paced courses/articles *Construct a Virtual Reality Experience,…